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Dont starve together maxwell unlock
Dont starve together maxwell unlock











Now deals direct damage when attacking a mob, dealing 45 damage. This will also make up for the fact that he can't used the aforementioned Dark Sword + Night Armor combos to constantly be insane. Because of Maxwell's proposed durability perk, the amulet would last a little more than 6 minutes, meaning that Maxwell could spend nearly a whole day farming nightmare fuel, and get much, much, MUCH more than any other character. With Maxwell's main source of insanity gone (Dark Sword / Night Armor no longer having sanity drain to him), the Nightmare Amulet is now more potent than ever. Shadow Creatures summoned from the Nightmare amulet drop 2-4 nightmare fuel instead of the usual 1-2. Who knew? Anyways, giving the Chilled amulet 3x more durability will make it more commonly used for said second effect. This drains 2% durability per hit, regardless of damage.Īpparently the Chilled Amulet already had this second effect according to the wiki. Mobs that hit Maxwell start to freeze, and eventually do if hit more than once, similar to an ice staff. Along with the inherent 50%, the Chilled Amulet loses durability 250% slower, totalling to 300% slower, or 18 minutes. Resurrecting with the Amulet does not give any additional effects or benefits, because it is already a powerful utility in that regard. Making the healing work more often would motivate Maxwell to use it for that purpose, especially considering his max HP. The secondary use of the Amulet (healing when worn) is almost never used, ever. Maxwell is healed more often when wearing it, recovering 5 health (and draining 5 hunger) once every 15 seconds instead of 30. The Belt of Hunger is alright, and doesn't really *need* anything special, so a simple stat change is all that's really necessary.

dont starve together maxwell unlock

Increased hunger loss reduced from 40% to 50%. Remember that it's a pain in the rear end to craft in the early and mid game. The Bat Bat would also have 150 durability, giving it (and Maxwell) more survivability. Stacks up to 20%.įollowing the "Life Steal" idea, Maxwell could gain speed when attacking an enemy, allowing him to kite more effectively. On hit, gain 4% movement speed for 5 seconds. These two items no longer having a sanity drain will change how Maxwell gets to low sanity, instead having to rely on green caps and glommer goop. This may sound doodoo OP, but remember Maxwell's low HP of 75. This applying to the Night Armor as well turns it from a paperweight into a powerful armor option, giving it more durability than the marble suit. Maxwell simply throws that out the window with his inherent 50% durability use. The Dark Sword is the most used magic item in the game, by far. No extra effects, save for the ones in "General Changes". Giving it such a powerful effect (infinite light) while still locking it behind it's expensive crafting recipe would change the base-building meta as a whole and make it more commonplace, assuming that people bother to play Maxwell. Right now the Night Light is a honest contender for the worst item in the game. The more insane he is, the brighter it burns.

dont starve together maxwell unlock

Automatically light up when Maxwell is nearby. However, the Hounds would aggro the moment Maxwell unequips it, so realistically it only delays the wave, not deals with it. If he was unprepared for a Hound Wave, he could throw it on and lead the hounds elsewhere.

dont starve together maxwell unlock

The One Man Band could become a "panic button" to Maxwell. Hostile mobs such as Spiders and Hounds will follow you, but are NOT befriended and will remain neutral until you unequip the One Man Band or it breaks. Giving Maxwell a powerful effect to it may change the meta surrounding it, and make Maxwell the preferrable holder ot it. The Pan flute is one of the few magic items that is widely and commonly used. Mobs put asleep will not wake up if they are initially hit, instead waking up when they take a certain amount (Generally 250, 500 for bosses.) Mobs will still wake up normally if enough time passes. Note that other characters can attune to these effigies. Plus, experienced players could possibly use maxwell effigies for bosses and such, utilizing the movement speed if one does. The movement speed buff, however, helps the resurrectee to get back to their items more quickly.

Dont starve together maxwell unlock full#

The full stats are an easy choice for an upgraded meat effigy, and don't need further explaining. The effigy will resemble Maxwell instead of Wilson, to display the fact that it's an upgraded version. Attuned players will resurrect with full health, hunger, and sanity, in addition to gaining 15% movement speed for 4 minutes. Maxwell uses 50% less durability when using an item from the Magic Tab, including instant durability loss and durability loss over time.

dont starve together maxwell unlock

Effects that lower sanity don't apply to Maxwell.











Dont starve together maxwell unlock